shyrky-o
Shyrky-o
I don't know how to spell that.
Game done for the Brackeys GameJam. The theme: Rewind. In the game there are these rewind boxes that you can collide with to rebuild the last broken quadrant.
It was my first time ever doing pixel art, therefore I decided on a 8-bit 4-color palette to make it simple. It is not exactly incredible.
I made a devlog video:
Controls
- WASD (or arrow keys) to move.
- Click to teleport to a quadrant. It maintains the relative position (and physic process) with respect to the previous quadrant.
- Press space bar (or enter) to restart.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | hogstudio |
Genre | Platformer |
Made with | Inkscape, Audacity, Godot, Bfxr |
Tags | 2D, 8-Bit, My First Game Jam, Pixel Art, Singleplayer |
Code license | GNU General Public License v2.0 (GPL) |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Download
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Click download now to get access to the following files:
shyrky-o-linux.zip 16 MB
Version 1
shyrky-o-windows.zip 15 MB
Version 1
shyrky-o.zip 16 MB
Version 1
Development log
- My first 2d gameAug 09, 2020
Comments
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my highscore is 130
VERY good game, super fun, the theme is not really hit but its still a awsome game which i love, you can definitly expand of this, and the sound effects are amazing
GREAT JOB!!!
Thank you so much for your words :)I really appreciate them, I'll try to expand on it for sure!
huh, I thought this game was super interesting. I played for like 15 minutes to get a good highscore. My score was like 60, but idk if that's any good. I definitely thought that your idea was awesome. Teleporting to other quadrants, but keeping your own position, that's super interesting. I found myself planning ahead and jumping up to positions before i teleported and other fun things like that. I would say that the game would have been better if you added some juice to it, right now, defusing bombs feels very ehhh. I like your game though, its hard but fun, but it could definitely use a lot more polish.
Thank you so much! I want to polish it a bit with some mechanics and more juice after the game jam finishes. I will post some "Release announcement" when I have it ready.