First 2 weeks of HOG (Video)
HOG: Hands on Goblins » Devlog
I made a video Devlog for the first two weeks of the game
As of today, the game is quite more polished and already has a working prototype (not an MVP!), which you can check at https://hogstudio.itch.io/hog. I am currently looking for advice on plugins and workflows for level design on Godot (like Qodot, for example), so leave some feedback if you can, please!
The game concept is about a player who can do three actions: move, pull or push (with telekinesis).
I also wrote a more technical explanation of my battle with software of the first 3 weeks: https://hogstudio.itch.io/hog/devlog/167571/my-first-3-weeks-of-game-development A video about the next steps will follow this one.
Get HOG: Hands on Goblins
HOG: Hands on Goblins
prototype
Status | Prototype |
Author | hogstudio |
Genre | Adventure, Action |
Tags | 3D, Action-Adventure, Fantasy, fps-platformer, Singleplayer |
More posts
- First month of HOGAug 14, 2020
- My first 3 weeks of game developmentAug 04, 2020
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