HOG: Hands on Goblins
A downloadable game for Windows, macOS, and Linux
Hands on goblins!
This page is a proof of concept of the main (and only) combat mechanic of the game HOG: Hands on Goblins (in early stages of development).
Game concept
Just a simple (telekinetic) mechanic: pull and push
... and goblins!
Controls
WASD - Move
Spacebar - Jump
Left click - Push
Right click - Pull
Esc - Exit
P - Pause
R - Restart
Can hold a bit on push/pull to increase the speed of the objects.
Second devlog
How to launch
- Linux: execute the *.x86_64 file (from the terminal). You may have to add permissions to it.
- Windows: execute the .exe file.
- Mac: unzip the archive and then... well... I think there is an .app file to execute (?). No idea, really.
After some bugfixes, it has been tested on Linux and Windows and works flawlessly (until someone proves me wrong). Mac remains untested.
Status | Prototype |
Platforms | Windows, macOS, Linux |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | hogstudio |
Genre | Adventure, Action |
Made with | Audacity, Godot, Blender |
Tags | 3D, Action-Adventure, Fantasy, fps-platformer, Singleplayer |
Average session | A few seconds |
Inputs | Keyboard, Mouse |
Download
Install instructions
Linux: execute the *.x86_64 file (from the terminal). You may have to add permissions to it.
Windows: execute the .exe file.
Mac: unzip the archive and then... well... I think there is an .app file to execute (?). No idea, really.
Development log
- First month of HOGAug 14, 2020
- First 2 weeks of HOG (Video)Aug 10, 2020
- My first 3 weeks of game developmentAug 04, 2020
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